Story Mode: The Foundation of Progression
Story mode is where every Anime Squadron journey begins. It consists of multiple acts, each themed after iconic anime locations like Leaf Village, GT City, and Marine Lobby. Each act features progressively harder waves of enemies culminating in a boss fight, and clearing acts rewards you with Gems, Gold, and evolution materials.
Story acts are your primary source of first-time Gem rewards. Each act you clear for the first time grants a substantial Gem bonus that you cannot earn again. This makes Story progression the most important early-game activity for building your summoning budget.
| Act | Theme | Recommended Power | First-Clear Reward |
|---|---|---|---|
| Act 1 | Leaf Village | 500+ | 100 Gems + 1,000 Gold |
| Act 2 | GT City | 1,500+ | 150 Gems + 2,000 Gold |
| Act 3 | Marine Lobby | 3,000+ | 200 Gems + 3,500 Gold |
| Act 4 | Shadow Realm | 5,000+ | 300 Gems + 5,000 Gold |
Story mode also drops the evolution materials and gear crafting components you need to power up your units. Later acts drop rarer materials that are required for higher-tier crafts and evolution chains. If you need specific materials, check which act drops them and farm accordingly.
Story Mode Tips
- Clear each act fully before moving on to unlock the next
- Farm earlier acts for Gold and materials when stuck on later content
- Use Story mode to level up new units before taking them into Raids
- Boss waves appear at the end of every act, so bring boss DPS units
- Replay completed acts for consistent Gold income
Raids: Trait Shards and Primal Cores
Raids are the cooperative endgame content in Anime Squadron, offering the best source of Trait Shards and Primal Cores. Each Raid act presents a series of challenging waves with a powerful boss at the end. You need a well-built team to clear higher Raid acts consistently.
The critical thing to know about Raids is that Act 4 is far more efficient than earlier acts for Trait Shard farming. If you can clear Act 4, there is almost no reason to run Acts 1-3 for shards. Earlier acts are only useful for players who have not yet reached the power level needed for Act 4.
| Raid Act | Trait Shards | Primal Cores | Stamina Cost | Difficulty |
|---|---|---|---|---|
| Act 1 | 1-3 | Never | 8 | Easy |
| Act 2 | 3-5 | Rare | 10 | Medium |
| Act 3 | 5-8 | Uncommon | 12 | Hard |
| Act 4 | 8-12 | Possible | 15 | Very Hard |
Raid Team Requirements
Raids demand more from your team than Story mode. Enemies hit harder, bosses have massive HP pools, and wave density is higher. You need a carry with good AoE damage, a dedicated boss DPS unit, and ideally a control unit to manage overwhelming moments.
| Role | Required | Recommended Unit |
|---|---|---|
| Carry | Yes | Gometa or Goki |
| Boss DPS | Yes | Woo or Madora |
| Control | Highly recommended | Aizen or Puppeteer |
| Support | Recommended | Shanron |
| Tank | Optional | Shield Hero |
Infinite Mode: Gold Farming Paradise
Infinite Mode is an endless survival challenge where waves keep coming until your defenses are overwhelmed. The longer you survive, the more Gold you earn, making this mode the premier Gold farming activity in Anime Squadron. Efficient teams can earn 10,000+ Gold per extended run.
Unlike Story and Raids, Infinite Mode does not have a fixed endpoint. You set your own goals based on how long you can survive. The wave difficulty scales continuously, so you will eventually be overwhelmed no matter how strong your team is. The key is maximizing Gold earned before that happens.
| Survival Time | Gold Earned | Wave Count | Difficulty Spike |
|---|---|---|---|
| 0-5 min | 2,000-3,000 | 10-15 | Manageable |
| 5-10 min | 4,000-7,000 | 15-30 | Rising |
| 10-15 min | 7,000-12,000 | 30-50 | Challenging |
| 15-20 min | 12,000-18,000 | 50-75 | Extreme |
| 20+ min | 18,000+ | 75+ | Brutal |
Infinite Mode Team Build
Sustainability is the name of the game in Infinite Mode. You need units that can sustain themselves through long runs while generating enough Yen to keep deploying and upgrading.
- Gometa as carry for consistent wave clear
- Aizen for crowd control during dense waves
- Shanron for healing and team buffs
- Fastwagon with Entrepreneur for extended Yen generation
- Shield Hero as a safety net for overwhelming moments
Boss Rush: Reroll Cubes and Skill Testing
Boss Rush is a gauntlet of consecutive boss fights that tests your team's raw power and positioning skill. Each wave features a single powerful boss, and you must defeat it within a time limit to advance. Failing to kill a boss in time ends your run.
The primary reward from Boss Rush is Reroll Cubes, which let you reroll unit stats. Higher-level Boss Rush runs also award Perfect Cubes, the premium version of Reroll Cubes that offer better stat outcomes.
| Boss Rush Level | Reroll Cubes | Perfect Cubes | Difficulty |
|---|---|---|---|
| 1-3 | 1-2 | Never | Easy |
| 4-6 | 2-3 | Rare | Medium |
| 7-9 | 3-4 | Uncommon | Hard |
| 10+ | 4-6 | Possible | Extreme |
Boss Rush Strategy
Boss Rush rewards specialization over versatility. You want maximum boss damage, so stack your team with boss DPS units and a control unit to keep bosses stunned.
| Priority | Unit Type | Reason |
|---|---|---|
| 1 | Boss DPS (Woo, Madora) | Kill bosses fast before timer expires |
| 2 | Control (Aizen) | Stun bosses for safe damage windows |
| 3 | Support (Shanron) | Buffs amplify boss DPS output |
| 4 | Carry (Gometa) | Less useful since there are no regular waves |
Choosing the Right Mode for Your Goals
Each game mode serves a specific purpose in your progression. Playing the wrong mode wastes Stamina and time. Use this quick-reference table to pick the right mode based on what you need.
| Goal | Best Mode | Secondary Option |
|---|---|---|
| Gems | Story (first clears) | Raids (repeatable) |
| Gold | Infinite Mode | Story (farming) |
| Trait Shards | Raids Act 4 | Boss Rush (minor) |
| Primal Cores | Raids Act 4 | Primal Fusion quest |
| Reroll Cubes | Boss Rush | Events |
| Leveling units | Story Act 1-2 | Infinite Mode |
Visit the Anime Squadron Discord to find teammates for Raids and discuss strategies for each game mode.
FAQ
What is the best game mode for farming Gold in Anime Squadron?
Infinite Mode is the best Gold farming mode in Anime Squadron, yielding 8,000-15,000 Gold per hour with a sustainable team. The Anime Squadron game modes guide recommends building a team focused on longevity, including Aizen for control and Shanron for sustain.
How do I unlock Raids Act 4?
Raids Act 4 requires clearing Story Act 3 and reaching a recommended team power of 5,000 or higher. The Anime Squadron game modes guide suggests farming Story and lower Raid acts until your carry has Superior trait and Epic gear before attempting Act 4.
Is Boss Rush worth doing every day?
Yes, if you need Reroll Cubes. Boss Rush is the only consistent source of Reroll Cubes and the exclusive source of Perfect Cubes. The Anime Squadron game modes guide recommends running Boss Rush at least once daily, focusing on the highest level you can clear consistently.
Can I play Raids solo?
Yes, Raids can be attempted solo, but they are designed for team play and are significantly harder alone. The Anime Squadron community on Discord organizes Raid groups daily. Solo players should bring maximum boss DPS and control units. Play on Roblox.