Infinite Mode in Anime Squadron
Infinite Mode is the ultimate test of your squad's power in Anime Squadron. Enemies spawn in endless waves that progressively increase in difficulty, with no upper limit on how far you can push. Each wave milestone rewards one-time Gem payouts, and surviving longer earns more Gold and XP per run. Your highest wave count also places you on the global leaderboard.
Infinite Mode is where the gap between well-built and poorly-built teams becomes obvious. A Superior-trait Mythic carry with S-grade stats can push 40+ waves, while a poorly optimized team may struggle past wave 15. The key to success in Anime Squadron Infinite Mode is team composition, unit upgrades, and smart Yen management during the run.
| Wave Range | Enemy Power | Recommended Team | Gem Reward |
|---|---|---|---|
| 1-10 | Base | Any 4 units | 50 per milestone |
| 11-25 | 2x | Epic+ carry | 100 per milestone |
| 26-40 | 4x | Mythic carry + support | 200 per milestone |
| 41-60 | 8x | Secret carry + full team | 500 per milestone |
| 61+ | 12x+ | Multiple Secret/Mythic | 1,000+ per milestone |
Why Infinite Mode Matters
Anime Squadron Infinite Mode is the single best long-term farming activity in the game. While Story Mode provides one-time Gem rewards and Raids offer targeted materials, Infinite Mode generates consistent Gold and milestone Gems for as long as you can survive. A player who consistently reaches wave 40+ earns more resources per hour than any other single activity.
Best Team Compositions for Infinite Mode
Infinite Mode demands a specific team structure that differs from Story Mode. You need sustained damage over many waves rather than burst damage for short encounters. The ideal Anime Squadron Infinite Mode team includes a primary carry, a boss damage unit, a support unit, and an economy unit.
| Role | Best Units | Why |
|---|---|---|
| Primary Carry | Gometa, Madora | Sustained AoE damage across all waves |
| Boss Damage | Woo, Vegata | High single-target damage for boss waves |
| Support | Shanron, Shinks | Team buffs that scale with wave count |
| Economy | Fastwagon | Early Gold to deploy faster |
| Control | Aizen, Zenitsu | Crowd control for dense wave packs |
If you do not have Secret units, a Mythic-heavy team works well. Madora serves as an excellent carry for mid-game Anime Squadron Infinite Mode pushing, while Vegata handles boss waves. Add a support unit for team-wide buffs and an economy unit to accelerate your early deployment.
Budget Team Comp (No Secret Units)
| Slot | Unit | Trait | Gear Set |
|---|---|---|---|
| Carry | Madora | Superior or any A-tier | Berserker 3pc |
| Boss | Vegata | Superior | Berserker 3pc |
| Support | Shanron | Entrepreneur | Swift 3pc |
| Economy | Fastwagon | Entrepreneur | Swift 2pc |
| Control | Kakashi | Rebirth or any B+ | Swift 2pc |
Premium Team Comp (With Secret Units)
| Slot | Unit | Trait | Gear Set |
|---|---|---|---|
| Carry | Gometa | Superior | Berserker 3pc + 2pc |
| Boss | Woo | Superior or Lethal | Berserker 3pc |
| Control | Aizen | Superior | Swift 3pc |
| Support | Shanron | Entrepreneur | Swift 2pc |
| Tank | Shield Hero | Rebirth | Guardian 3pc |
Yen Management Strategy
The most critical skill in Anime Squadron Infinite Mode is Yen management. You start each run with limited Yen and must decide when to deploy, upgrade, and save. The general strategy is:
1. Deploy your economy unit first (Fastwagon) to start generating extra Yen immediately
2. Deploy your primary carry second once you can afford it
3. Upgrade your carry to max level before adding more units
4. Add support and boss damage units as Yen allows
5. Max upgrade all deployed units before the boss waves appear
| Action | Yen Cost | Priority |
|---|---|---|
| Deploy economy unit | Low | 1st |
| Deploy primary carry | Medium | 2nd |
| Max upgrade carry | High | 3rd |
| Deploy support | Medium | 4th |
| Deploy boss damage | Medium | 5th |
| Max upgrade all | Very High | Last |
Yen Timing by Wave Range
Different phases of your Infinite Mode run require different Yen strategies. Early on, saving Yen for quick carry deployment is critical. Later, you need to balance between upgrades and emergency deployments for boss waves.
| Wave Range | Yen Priority | Reasoning |
|---|---|---|
| 1-5 | Deploy economy + carry | Get income flowing and clear early waves |
| 6-10 | Max upgrade carry | Wave 10 boss requires strong DPS |
| 11-20 | Deploy support + boss units | Enemy HP scaling requires team synergy |
| 21-35 | Max all units | Mid-game boss waves hit hard |
| 36+ | Emergency deployments | Keep frontline units alive at all costs |
Wave Progression and Enemy Scaling
Enemy HP and damage increase by roughly 15-20% per wave in Anime Squadron Infinite Mode. By wave 30, enemies have approximately 8x their base stats. By wave 50, they have 25x or more. This exponential scaling means that even the strongest units eventually get overwhelmed, making team synergy and upgrades critical for pushing higher.
Boss enemies appear every 5-10 waves, starting from wave 10. These bosses have massively inflated HP pools and deal heavy damage to your units. Having a dedicated boss damage unit like Woo is essential for clearing these waves without losing units.
Enemy Scaling Breakdown
| Wave | Enemy HP Multiplier | Enemy DMG Multiplier | Boss Frequency |
|---|---|---|---|
| 1-10 | 1.0x - 2.0x | 1.0x - 1.5x | None (wave 10 boss) |
| 11-25 | 2.0x - 4.0x | 1.5x - 2.5x | Every 10 waves |
| 26-40 | 4.0x - 8.0x | 2.5x - 4.0x | Every 7-8 waves |
| 41-60 | 8.0x - 20.0x | 4.0x - 8.0x | Every 5 waves |
| 61+ | 20.0x+ | 8.0x+ | Every 5 waves |
Infinite Mode Rewards
The reward structure in Infinite Mode is based on wave milestones. Each new milestone you reach provides a one-time Gem reward. Re-running Infinite Mode earns Gold based on how many waves you clear, with longer runs providing proportionally more Gold.
| Milestone | Gems | Gold (approximate) |
|---|---|---|
| Wave 10 | 100 | 500 |
| Wave 20 | 200 | 2,000 |
| Wave 30 | 500 | 8,000 |
| Wave 40 | 1,000 | 20,000 |
| Wave 50 | 2,000 | 50,000 |
Gold Per Minute Comparison
For farming efficiency, Anime Squadron Infinite Mode becomes the best Gold source once you can consistently reach wave 30+. Below is a comparison of Gold-per-minute across different activities:
| Activity | Gold/min | Requirements |
|---|---|---|
| Story Act 2 Hard | 80-120 | Epic+ carry |
| Story Act 5 Hard | 100-150 | Mythic carry |
| Infinite Mode (wave 20) | 60-80 | Epic+ carry |
| Infinite Mode (wave 35+) | 150-250 | Mythic carry + support |
| Infinite Mode (wave 50+) | 300-500 | Secret carry + full team |
Infinite Mode FAQ
What is the highest wave anyone has reached?
Community reports place the highest verified wave at 70+, achieved by players with multiple Superior-trait Secret units and full Mythic gear. The global leaderboard on the Anime Squadron Discord tracks top performers.
Does Anime Squadron Infinite Mode have checkpoints?
No, Infinite Mode runs continuously from wave 1. If you fail or leave, you restart from wave 1 on your next attempt. There are no mid-run saves or checkpoints.
Can I use multiple copies of the same unit?
Only if the unit has the Cloner trait or you deploy multiple units with the same name (which is generally not allowed). The Cloner trait specifically enables spawning additional copies, making it an S-tier trait for Infinite Mode.
Is Infinite Mode the best way to farm Gold?
For mid-to-late game players, yes. A wave 40+ run provides more Gold per minute than any Story Act. For early game players, Story Act 2 on Hard mode remains more efficient until your Anime Squadron team can consistently reach wave 25+.
How do I improve my Infinite Mode performance?
Focus on three areas: better traits (Superior on your carry), better stats (A/S grade DMG and HP), and better gear (Legendary+ gear on key units). Each improvement compounds, allowing you to push several waves further per run. Check our traits guide and gear guide for detailed optimization strategies.