BeginnerGeneral

Story Mode Guide

Complete guide to Anime Squadron Story Mode — all 10 acts, difficulty levels, rewards, and strategies for clearing every chapter.

Story Mode Overview in Anime Squadron

Story Mode is the primary PvE progression path in Anime Squadron and the first game mode every player should focus on. It consists of 10 acts, each themed around a different anime universe — from the Leaf Village (ninja theme) to the Final Frontier (fusion theme). Each act contains multiple chapters, and clearing them rewards you with Gems, Gold, XP, and evolution materials essential for powering up your squad.

Completing Anime Squadron Story Mode on both Easy and Hard difficulties is strongly recommended. Hard mode provides significantly better rewards and serves as a natural skill check before tackling Raids and Infinite Mode. The difficulty curve ramps up substantially from Act 5 onward, so building a strong team composition early is critical.

ActThemeDifficultyChaptersKey Reward
1Leaf VillageEasy10Starter Gems
2GT CityEasy10Evolution Materials
3Marine LobbyNormal12Trait Shards
4Soul SocietyNormal12Reroll Cubes
5Demon Slayer CorpsHard15Perfect Cubes
6Hero AcademyHard15Epic Gear
7Phantom TroupeVery Hard15Legendary Gear
8Hollow WorldVery Hard20Mythic Materials
9Shadow WarExtreme20Secret Fragments
10Final FrontierExtreme25Exclusive Rewards

Total Story Mode Rewards

Completing every act in Anime Squadron Story Mode on both Easy and Hard provides a massive resource windfall. The table below shows the approximate cumulative rewards for a full story completion:

DifficultyTotal GemsTotal GoldOther Materials
Easy (All Acts)8,000-12,00025,000+Basic evolution mats
Hard (All Acts)16,000-24,00060,000+Perfect Cubes, Legendary+ gear
Combined24,000-36,00085,000+Full evolution material set

Early Acts Strategy (Acts 1-4)

The first four acts are designed to teach you the game's core mechanics while building your initial roster. During these acts, focus on learning lane placement, unit upgrade timing, and how to manage your Yen budget efficiently. Deploy your strongest DPS unit first, then add support and economy units as you accumulate Yen during the run.

Key tips for early acts include always deploying at the front of the lane to maximize damage time, upgrading your carry unit to max level before adding secondary units, and saving enough Yen for a second wave deployment if enemies get past your first line of defense.

ActRecommended UnitsTeam SizeStrategy
1-2Any Rare/Epic starters3-4Simple lane defense
3-4Epic + Legendary carry4-5Add support/economy units

Act 1-2 Walkthrough Tips

  • Deploy your strongest unit at the front of the lane immediately
  • Upgrade your carry to max level before placing secondary units
  • Use any remaining Yen for support units after your carry is maxed
  • Do not spread upgrades across multiple units early — one maxed carry clears waves faster than several mid-level units
  • Save your Gems from these acts for Selection Banner at Level 10

Act 3-4 Strategy

Acts 3 and 4 in Anime Squadron introduce enemies with more health and the first mid-lane boss encounters. You need at least one Epic carry with decent stats. Consider using a control unit like Kakashi or Zenitsu to stall boss enemies while your carry damages them.

Enemy TypeCounter StrategyRecommended Unit Role
High-HP bossSustained DPSMain Carry (Goki, Vegata)
Fast wave rushersAoE or multi-targetMain Carry with range
Mid-lane bossStun + DPSControl + Carry combo

Mid Acts Strategy (Acts 5-6)

Acts 5 and 6 introduce harder enemy types with more HP and special abilities. Enemy waves now include bosses that appear mid-lane, requiring you to have dedicated boss damage units in your team. If you only have DPS units, these boss enemies will absorb damage and push through your defenses.

The Demon Slayer Corps and Hero Academy acts reward Perfect Cubes and Epic gear, which makes them worth farming. Use Raids to get Trait Shards so you can roll at least a B-tier trait on your main carry before attempting these acts on Hard.

RoleBudget OptionPremium OptionWhy
CarryGoki (evolved)Gometa (Secret)Highest wave clear
Boss DamageBerrusWoo (Secret)Boss-shredding
ControlKakashiAizen (Secret)Stun lockdown
EconomyFastwagonFastwagon w/ EntrepreneurExtra Yen for longer runs
TankAny frontlineShield HeroAbsorb burst damage

Late Acts Strategy (Acts 7-10)

The final four acts are genuine challenges that require a well-built team. You need at least one Mythic unit with a decent trait, proper stat grades, and ideally a full set of Epic+ gear. Secret units like Gometa, Woo, or Aizen make these acts significantly more manageable but are not strictly required.

ActMinimum TeamTrait LevelGear
7-81 Mythic + 2 LegendaryB or higherEpic+
9-102 Mythic or 1 SecretA or higherLegendary+

Act 9-10 Extreme Strategy

Acts 9 and 10 represent the hardest content in Anime Squadron Story Mode. Enemy waves have extremely high HP, bosses appear every few waves, and special enemies can stun or debuff your units. A complete team with complementary roles is essential.

For these acts, the ideal Anime Squadron team composition includes Gometa (wave clear), Woo (boss damage), Aizen (control), Shanron (support), and a tank like Shield Hero. If you lack Secret units, substitute with Madora (boss damage) and high-tier Legendary units.

  • Maximize your carry upgrades before wave 5
  • Deploy Aizen or another control unit before boss waves
  • Keep Shield Hero in front of your carry to absorb burst damage
  • Use Shanron buffs to push your carry over the damage threshold

Hard Mode Rewards and Farming

Hard mode doubles the Gem rewards per chapter and provides unique evolution materials that only drop from Hard completions. These materials are required for the final evolution stages of Mythic and Secret units, making Hard mode essential for endgame Anime Squadron progression.

The most efficient farming strategy is to clear each act on Easy first to learn the enemy patterns, then replay on Hard with an optimized team. Each Hard completion also contributes to your act milestone rewards, which provide bulk Gem and Trait Shard payouts.

Hard Mode Farming Efficiency

Farming TargetBest Act (Hard)Runs per HourReward per Run
GemsAct 56-8200-400
GoldAct 28-10500-800
Trait ShardsAct 45-75-8
Evolution MatsAct 84-6Rare materials
Perfect CubesAct 56-81-2

Story Mode FAQ

Do I need to complete Story Mode to access Raids?

Yes, you need to clear Story Act 3 on at least Easy difficulty to unlock Raids in Anime Squadron. This ensures you have a functional team before tackling harder content.

Can I replay completed chapters?

Yes, you can replay any chapter for its base rewards. This is useful for farming specific evolution materials that only drop from certain acts in Anime Squadron Story Mode.

What is the best act for farming Gold?

Act 2 on Hard mode provides the best Gold-per-minute ratio for mid-game players. Late-game players should farm Act 8+ on Hard for both Gold and Mythic materials.

How do I unlock Hard mode?

Hard mode for each act unlocks automatically after you complete that act on Easy difficulty. There is no additional requirement in Anime Squadron Story Mode.

What happens if I fail a chapter?

You can retry any failed chapter immediately. You only lose the Yen you spent during the failed run, not any permanent resources. This makes experimenting with different strategies risk-free.

Do I need Secret units to clear Story Mode?

No, Secret units make Acts 9-10 easier but are not required. A team with two Mythic units (like Madora and Puppeteer) with A-tier traits and Legendary gear can clear all of Story Mode on Hard if played well. The key is having a balanced team with carry, control, and support roles covered.