Story Mode Overview in Anime Squadron
Story Mode is the primary PvE progression path in Anime Squadron and the first game mode every player should focus on. It consists of 10 acts, each themed around a different anime universe — from the Leaf Village (ninja theme) to the Final Frontier (fusion theme). Each act contains multiple chapters, and clearing them rewards you with Gems, Gold, XP, and evolution materials essential for powering up your squad.
Completing Anime Squadron Story Mode on both Easy and Hard difficulties is strongly recommended. Hard mode provides significantly better rewards and serves as a natural skill check before tackling Raids and Infinite Mode. The difficulty curve ramps up substantially from Act 5 onward, so building a strong team composition early is critical.
| Act | Theme | Difficulty | Chapters | Key Reward |
|---|---|---|---|---|
| 1 | Leaf Village | Easy | 10 | Starter Gems |
| 2 | GT City | Easy | 10 | Evolution Materials |
| 3 | Marine Lobby | Normal | 12 | Trait Shards |
| 4 | Soul Society | Normal | 12 | Reroll Cubes |
| 5 | Demon Slayer Corps | Hard | 15 | Perfect Cubes |
| 6 | Hero Academy | Hard | 15 | Epic Gear |
| 7 | Phantom Troupe | Very Hard | 15 | Legendary Gear |
| 8 | Hollow World | Very Hard | 20 | Mythic Materials |
| 9 | Shadow War | Extreme | 20 | Secret Fragments |
| 10 | Final Frontier | Extreme | 25 | Exclusive Rewards |
Total Story Mode Rewards
Completing every act in Anime Squadron Story Mode on both Easy and Hard provides a massive resource windfall. The table below shows the approximate cumulative rewards for a full story completion:
| Difficulty | Total Gems | Total Gold | Other Materials |
|---|---|---|---|
| Easy (All Acts) | 8,000-12,000 | 25,000+ | Basic evolution mats |
| Hard (All Acts) | 16,000-24,000 | 60,000+ | Perfect Cubes, Legendary+ gear |
| Combined | 24,000-36,000 | 85,000+ | Full evolution material set |
Early Acts Strategy (Acts 1-4)
The first four acts are designed to teach you the game's core mechanics while building your initial roster. During these acts, focus on learning lane placement, unit upgrade timing, and how to manage your Yen budget efficiently. Deploy your strongest DPS unit first, then add support and economy units as you accumulate Yen during the run.
Key tips for early acts include always deploying at the front of the lane to maximize damage time, upgrading your carry unit to max level before adding secondary units, and saving enough Yen for a second wave deployment if enemies get past your first line of defense.
| Act | Recommended Units | Team Size | Strategy |
|---|---|---|---|
| 1-2 | Any Rare/Epic starters | 3-4 | Simple lane defense |
| 3-4 | Epic + Legendary carry | 4-5 | Add support/economy units |
Act 1-2 Walkthrough Tips
- Deploy your strongest unit at the front of the lane immediately
- Upgrade your carry to max level before placing secondary units
- Use any remaining Yen for support units after your carry is maxed
- Do not spread upgrades across multiple units early — one maxed carry clears waves faster than several mid-level units
- Save your Gems from these acts for Selection Banner at Level 10
Act 3-4 Strategy
Acts 3 and 4 in Anime Squadron introduce enemies with more health and the first mid-lane boss encounters. You need at least one Epic carry with decent stats. Consider using a control unit like Kakashi or Zenitsu to stall boss enemies while your carry damages them.
| Enemy Type | Counter Strategy | Recommended Unit Role |
|---|---|---|
| High-HP boss | Sustained DPS | Main Carry (Goki, Vegata) |
| Fast wave rushers | AoE or multi-target | Main Carry with range |
| Mid-lane boss | Stun + DPS | Control + Carry combo |
Mid Acts Strategy (Acts 5-6)
Acts 5 and 6 introduce harder enemy types with more HP and special abilities. Enemy waves now include bosses that appear mid-lane, requiring you to have dedicated boss damage units in your team. If you only have DPS units, these boss enemies will absorb damage and push through your defenses.
The Demon Slayer Corps and Hero Academy acts reward Perfect Cubes and Epic gear, which makes them worth farming. Use Raids to get Trait Shards so you can roll at least a B-tier trait on your main carry before attempting these acts on Hard.
Recommended Team Comps for Mid Acts
| Role | Budget Option | Premium Option | Why |
|---|---|---|---|
| Carry | Goki (evolved) | Gometa (Secret) | Highest wave clear |
| Boss Damage | Berrus | Woo (Secret) | Boss-shredding |
| Control | Kakashi | Aizen (Secret) | Stun lockdown |
| Economy | Fastwagon | Fastwagon w/ Entrepreneur | Extra Yen for longer runs |
| Tank | Any frontline | Shield Hero | Absorb burst damage |
Late Acts Strategy (Acts 7-10)
The final four acts are genuine challenges that require a well-built team. You need at least one Mythic unit with a decent trait, proper stat grades, and ideally a full set of Epic+ gear. Secret units like Gometa, Woo, or Aizen make these acts significantly more manageable but are not strictly required.
| Act | Minimum Team | Trait Level | Gear |
|---|---|---|---|
| 7-8 | 1 Mythic + 2 Legendary | B or higher | Epic+ |
| 9-10 | 2 Mythic or 1 Secret | A or higher | Legendary+ |
Act 9-10 Extreme Strategy
Acts 9 and 10 represent the hardest content in Anime Squadron Story Mode. Enemy waves have extremely high HP, bosses appear every few waves, and special enemies can stun or debuff your units. A complete team with complementary roles is essential.
For these acts, the ideal Anime Squadron team composition includes Gometa (wave clear), Woo (boss damage), Aizen (control), Shanron (support), and a tank like Shield Hero. If you lack Secret units, substitute with Madora (boss damage) and high-tier Legendary units.
- Maximize your carry upgrades before wave 5
- Deploy Aizen or another control unit before boss waves
- Keep Shield Hero in front of your carry to absorb burst damage
- Use Shanron buffs to push your carry over the damage threshold
Hard Mode Rewards and Farming
Hard mode doubles the Gem rewards per chapter and provides unique evolution materials that only drop from Hard completions. These materials are required for the final evolution stages of Mythic and Secret units, making Hard mode essential for endgame Anime Squadron progression.
The most efficient farming strategy is to clear each act on Easy first to learn the enemy patterns, then replay on Hard with an optimized team. Each Hard completion also contributes to your act milestone rewards, which provide bulk Gem and Trait Shard payouts.
Hard Mode Farming Efficiency
| Farming Target | Best Act (Hard) | Runs per Hour | Reward per Run |
|---|---|---|---|
| Gems | Act 5 | 6-8 | 200-400 |
| Gold | Act 2 | 8-10 | 500-800 |
| Trait Shards | Act 4 | 5-7 | 5-8 |
| Evolution Mats | Act 8 | 4-6 | Rare materials |
| Perfect Cubes | Act 5 | 6-8 | 1-2 |
Story Mode FAQ
Do I need to complete Story Mode to access Raids?
Yes, you need to clear Story Act 3 on at least Easy difficulty to unlock Raids in Anime Squadron. This ensures you have a functional team before tackling harder content.
Can I replay completed chapters?
Yes, you can replay any chapter for its base rewards. This is useful for farming specific evolution materials that only drop from certain acts in Anime Squadron Story Mode.
What is the best act for farming Gold?
Act 2 on Hard mode provides the best Gold-per-minute ratio for mid-game players. Late-game players should farm Act 8+ on Hard for both Gold and Mythic materials.
How do I unlock Hard mode?
Hard mode for each act unlocks automatically after you complete that act on Easy difficulty. There is no additional requirement in Anime Squadron Story Mode.
What happens if I fail a chapter?
You can retry any failed chapter immediately. You only lose the Yen you spent during the failed run, not any permanent resources. This makes experimenting with different strategies risk-free.
Do I need Secret units to clear Story Mode?
No, Secret units make Acts 9-10 easier but are not required. A team with two Mythic units (like Madora and Puppeteer) with A-tier traits and Legendary gear can clear all of Story Mode on Hard if played well. The key is having a balanced team with carry, control, and support roles covered.