AdvancedUnits

Reroll Guide

Master Anime Squadron stat and trait rerolling with this guide comparing Reroll Cubes vs Trait Shards, optimal reroll order, and resource budgeting.

Rerolling in Anime Squadron: Two Separate Systems

Anime Squadron has two distinct rerolling systems that serve different purposes. Trait Shards reroll a unit's trait, changing which passive modifier it has. Reroll Cubes and Perfect Cubes reroll a unit's individual stats, changing the numerical values of their damage, HP, range, and other attributes.

Understanding the difference between these systems is critical because they use different currencies, have different costs, and impact your unit in different ways. Trait rerolls change your unit's build-defining passive, while stat rerolls fine-tune the numbers underneath that passive.

SystemCurrencyWhat It ChangesImpact Level
Trait RerollTrait ShardsUnit's passive traitHigh (build-defining)
Stat Reroll (Basic)Reroll CubesIndividual stat valuesMedium (numerical tuning)
Stat Reroll (Premium)Perfect CubesIndividual stat values (better range)Medium-High (better outcomes)

Always prioritize trait rerolls over stat rerolls. Getting Superior on your carry is far more impactful than having slightly higher base damage. Once your key units have good traits, then invest in stat rerolls to squeeze out additional performance.

Trait Shards: When and Where to Spend Them

Trait Shards are the currency for trait rerolls, earned primarily from Raids. Each roll costs a base of 5 shards, with costs increasing for consecutive rolls on the same unit. The escalating cost system means patience and planning save you significant shards over time.

Trait Reroll Cost Table

Roll NumberShard CostCumulative CostRecommended Limit
155Always worth it
2712Worth it
3921Worth it
41132Conditional
51345Stop if no good result
61560Only with shard surplus
7++2 per rollEscalatingNot recommended

Trait Priority by Unit Role

Different roles benefit from different traits, and knowing which trait to chase for each unit prevents wasted shards.

Unit RoleBest TraitAcceptable AlternativeAvoid
CarrySuperiorClonerRebirth, Entrepreneur
Boss DPSSuperiorClonerRebirth
ControlSuperiorRebirthEntrepreneur
SupportAnyEntrepreneurNone particularly bad
TankRebirthSuperiorEntrepreneur
EconomyEntrepreneurAnyNone particularly bad

The golden rule is: never reroll a good trait chasing a slightly better one. If your carry rolls Cloner, keep it and move on to your next unit. Cloner is strong enough that the shards you would spend chasing Superior are better used giving another unit its first trait.

Reroll Cubes vs Perfect Cubes: What You Need to Know

Stat rerolls use either Reroll Cubes or Perfect Cubes. Both change your unit's stats, but Perfect Cubes produce better results. The stat range for Perfect Cubes is significantly higher, meaning you are more likely to roll high values.

Cube TypeSourceStat RangeBest Use
Reroll CubeBoss Rush, events60-85% of maxInitial stat optimization
Perfect CubeHigh-level Boss Rush, events85-100% of maxPushing for max stats

Stat Priority by Unit Role

When rerolling stats, focus on the stats that matter most for each unit's role. Not all stats are equally valuable, and investing cubes into the wrong stat wastes your limited supply.

Unit RoleStat 1Stat 2Stat 3Low Priority
CarryDamageRangeAttack SpeedHP, Defense
Boss DPSDamageCritical RateCritical DamageHP, Defense
ControlRangeCooldown ReductionDamageHP
SupportRangeAbility PowerHPAttack Speed
TankHPDefenseDamage ReductionRange

How Many Cubes Do You Need?

The number of cubes needed depends on your target. Getting acceptable stats (70-80% range) typically takes 5-10 Reroll Cubes per unit. Pushing for near-perfect stats (90%+ range) with Perfect Cubes can take 10-20 cubes per unit.

Target QualityCube TypeExpected Cost per UnitTotal for 5 Units
Acceptable (70%+)Reroll Cubes5-1025-50
Good (80%+)Reroll Cubes10-2050-100
Great (85%+)Perfect Cubes8-1540-75
Perfect (95%+)Perfect Cubes15-2575-125

Optimal Reroll Order: Which Unit First

Rerolling resources are scarce, so the order in which you invest them matters enormously. Follow this priority list to ensure your limited cubes and shards create the maximum impact on your account power.

PriorityActionResourceReason
1Roll Superior on main carryTrait ShardsBiggest power spike possible
2Roll Superior or Cloner on boss DPSTrait ShardsSecond biggest impact
3Reroll carry damage statReroll CubesSolid numerical boost
4Roll trait on control unitTrait ShardsImportant for boss phases
5Reroll boss DPS damage statReroll CubesBoss kill speed matters
6Reroll carry range statReroll CubesCoverage improvement
7Roll traits on remaining unitsTrait ShardsCompleting the squad
8Perfect Cube rerolls on carryPerfect CubesPremium optimization

Reroll Budget Allocation

A healthy reroll budget splits resources between traits and stats rather than going all-in on one system.

ResourceAllocationRationale
Trait Shards70% to carry + boss DPS, 30% to restTraits are build-defining
Reroll Cubes60% to carry, 40% to other core unitsCarry benefits most from stats
Perfect Cubes100% to carryPremium resource, use on most important unit

Common Reroll Mistakes to Avoid

Rerolling can be addictive, especially when you are chasing a specific trait or stat value. These mistakes waste resources and slow your progression.

MistakeCostFix
Rerolling a good trait for a perfect one20+ Trait ShardsKeep good traits, move to next unit
Using Perfect Cubes on B-tier unitsWasted premium resourceSave Perfect Cubes for S-tier units only
Rerolling stats before traitsReroll Cubes on suboptimal buildAlways do traits first
Ignoring escalating costs60+ shards on one sessionSpread rolls across sessions
Rerolling all units equallyDiluted investmentFocus on carry and boss DPS first
Using Reroll Cubes on support unitsLow ROISupport units benefit less from stats

When to Stop Rerolling

Knowing when to walk away is a skill. Stop rerolling when you hit any of these thresholds:

  • Your carry has Superior or Cloner (stop trait rerolls)
  • Your boss DPS has Superior (stop trait rerolls)
  • Your carry's damage stat is above 80% (stop stat rerolls)
  • You have spent more than 30 Trait Shards on one unit this session
  • Your cube reserve drops below 5 (save for emergencies)

Join the Anime Squadron Discord for community stat tracking tools and reroll probability calculators.

FAQ

Should I reroll traits or stats first in Anime Squadron?

Always reroll traits before stats. Traits like Superior provide massive multiplicative bonuses that dwarf the incremental gains from stat rerolls. The Anime Squadron reroll guide recommends completing all essential trait rolls on your core units before spending any Reroll Cubes on stats.

How do I get Perfect Cubes in Anime Squadron?

Perfect Cubes drop from high-level Boss Rush runs (level 7+) and occasional event rewards. They are significantly rarer than regular Reroll Cubes. The Anime Squadron reroll guide recommends saving them exclusively for your S-tier carry unit.

How many Trait Shards should I save before rerolling?

Save at least 25-30 Trait Shards before attempting to roll for Superior on a unit. This gives you enough rolls to have a reasonable chance while leaving reserves for other units. The Anime Squadron reroll guide warns against spending all your shards on one chase roll.

Are Reroll Cubes worth farming in Boss Rush?

Yes, but only after your team can clear Boss Rush level 4 or higher consistently. Lower levels provide minimal cube rewards relative to the time invested. The Anime Squadron reroll guide suggests farming Raids for Trait Shards first, then Boss Rush for cubes once your traits are set. Play on Roblox.